

What would be needed is regular (over many years) blasts in coal mines and other geologically defined places designed for this purpose and a nuclear arsenal over ten times larger than those of all nuclear nations in total.

Modern climatologists allow that Nuclear Winter is theoretically possible, but it could not be a consequence even of a massive conflict between Russia and the USA. However, the "Sagan-Moiseev" model didn't take into account factors such as the release of greenhouse gasses, heat loss from the earth's surface, the climate's ability to self regulate, and also the fact that fires will burn themselves out. Reality: The Nuclear Winter model was developed and became part of popular imagination during the Cold War. And only the smartest criminals will be able to claw their way out of the bomb shelters and Metro stations to hunt for mutants. With complete blackness, low temperatures and falling radioactive residue, all flora and fauna will die, everything will freeze and be covered with dozens of meters of ice and snow. These thick, black clouds envelop the Earth in darkness. Myth: Setting off a large number of nuclear warheads leads to huge clouds of smoke, soot and ash rising into the sky. Well, what are we waiting for? Pour yourself a glass of something cold, lean back in your chair and enjoy… I remind you that this is intended for an adult audience, and in order to convince that audience of the reality and authenticity of our game, and by the same token to allow the game to really let the players immerse themselves in their characters – it needs to be truly scientifically convincing as well as being based on facts and real world experience. It turns out that the relentlessly scientific approach that we've been building into every nook and cranny of our setting since the beginning has the potential to make After Reset RPG the first hard science fiction video game in history.Īfter discussing this discovery with our team and gaming journalists, I decided to summarize and share some of the most enduring classic myths about life after the apocalypse that we intend to do away with in our game. What really made these books stand out was their detailed scientific and technical basis and their realistic extrapolation from that. The difference lies in its strict adherence to scientific laws firmly established at the time of writing. Wells, it has been considered the original science fiction genre. Yes, the international gaming community has industry standard space operas ( Star Wars: Knights of the Old Republic, Mass Effect, etc.) space westerns (are you waiting for Firefly too?) purely apocalyptic/post-apocalyptic games ( Fallout, Metro, etc.) cyberpunk ( Deus Ex, Syndicate, etc.) steampunk ( Arcanum, Dishonored etc.) alternate history games ( Command and Conquer) and more.īut it turns out that no one has yet made a completely hard science fiction game, despite the fact that since the time of H. It's hard to imagine my surprise when I came up empty handed.

In complete disbelief, I checked the Internet and Wikipedia. Recently, in my work designing and analyzing concepts for another weapon from our game, I heard that there hasn't yet been a hard science fiction video game.
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But I feel to share that short series of articles first I thought to publish new video from the game in this update/news.
